VIST 470 - Ambient Occlusion
In this assignment we were tasked with using ambient occlusion as our main light source in our scene. I started with looking at the...
VIST-470 Assignment 8 - Ray Tracing
For this assignment we re-visted the previous assignment 5, but we were tasked with using ray tracing instead of shadow maps and...
VIST 470- Assignment 7 - Volume Shader
For this assignment we were tasked with creating a volume shader. *** Disclaimer Wix doesn't support txt file documents so I had to...