October 25, 2017

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VIST 470 - Transparent & Emboss Shaders

September 28, 2017

We were tasked with creating two shaders from scratch. One would be a transparent shader while the other was to be an emboss displacement shader. 

 

 

Emboss Shader:

RIB File

Sl File

This was created using a simple black and white texture as shown below. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Transparent Shader

RIB File

Sl File

Version #1

 

 

 Version #2

 

 I used one texture in version one and just created two spheres that overlap. While in version two I used two different textures on spheres that are transparent.

 

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