November 27, 2017

In this assignment we were tasked with using ambient occlusion as our main light source in our scene. I started with looking at the ambient occlusion chapter that was linked in the assignment folder. I used the code that was on this link to build my ambient occlusion s...

November 16, 2017

For this assignment we re-visted the previous assignment 5, but we were tasked with using ray tracing instead of shadow maps and environment maps. To change the the assignment from shadow and environment maps I just had to add some extra lines of code to change it to r...

November 7, 2017

For this assignment we were tasked with creating a volume shader. 

*** Disclaimer Wix doesn't support txt file documents so I had to upload the files as pdf's ***

 My first angle of my scene

Second angle of my scene 

Scene

In the scene file I create cones, rings, and planes...

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